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Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji

PURPOSE: Active learning methods such as problem-based learning have been widely adopted in health professions education, although guided inquiry learning has been used only in limited settings. The objective of this study was to determine students’ learning gain when guided inquiry learning was com...

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Autores principales: C Ezeala, Christian, A Ram, Arnold, Vulakouvaki, Napolioni
Formato: Online Artículo Texto
Lenguaje:English
Publicado: National Health Personnel Licensing Examination Board of the Republic of Korea 2013
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3912697/
https://www.ncbi.nlm.nih.gov/pubmed/24498470
http://dx.doi.org/10.3352/jeehp.2013.10.9
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author C Ezeala, Christian
A Ram, Arnold
Vulakouvaki, Napolioni
author_facet C Ezeala, Christian
A Ram, Arnold
Vulakouvaki, Napolioni
author_sort C Ezeala, Christian
collection PubMed
description PURPOSE: Active learning methods such as problem-based learning have been widely adopted in health professions education, although guided inquiry learning has been used only in limited settings. The objective of this study was to determine students’ learning gain when guided inquiry learning was combined with computer simulation in a basic pharmacology course. METHODS: The second-year pharmacy students from Fiji National University participated in the study. Following classroom lectures on pharmacokinetics and pharmacodynamics, the students used tutor-prepared practice problems in groups of 3-4 to explore their concepts with Cyber Patient and Virtual Organ Bath software. Pre- and posttest assessments were administered to determine the learning gain from the exercises based on Hake’s criteria. RESULTS: Forty-two students participated in the study. The average normalized learning gain from the pharmacokinetics exercises was 0.68. Thirty-seven participants (88.1%) achieved a significant learning gain, while 5 (11.90%) did not. The average normalized learning gain from the pharmacodynamics exercises was 0.76. Forty-one participants (97.6%) achieved a significant learning gain, while one participant (2.4%) did not. CONCLUSION: These results demonstrated that use of guided inquiry learning with computer simulations could produce significant learning gains with improvement in students’ understanding of basic pharmacology.
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spelling pubmed-39126972014-02-04 Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji C Ezeala, Christian A Ram, Arnold Vulakouvaki, Napolioni J Educ Eval Health Prof Research Article PURPOSE: Active learning methods such as problem-based learning have been widely adopted in health professions education, although guided inquiry learning has been used only in limited settings. The objective of this study was to determine students’ learning gain when guided inquiry learning was combined with computer simulation in a basic pharmacology course. METHODS: The second-year pharmacy students from Fiji National University participated in the study. Following classroom lectures on pharmacokinetics and pharmacodynamics, the students used tutor-prepared practice problems in groups of 3-4 to explore their concepts with Cyber Patient and Virtual Organ Bath software. Pre- and posttest assessments were administered to determine the learning gain from the exercises based on Hake’s criteria. RESULTS: Forty-two students participated in the study. The average normalized learning gain from the pharmacokinetics exercises was 0.68. Thirty-seven participants (88.1%) achieved a significant learning gain, while 5 (11.90%) did not. The average normalized learning gain from the pharmacodynamics exercises was 0.76. Forty-one participants (97.6%) achieved a significant learning gain, while one participant (2.4%) did not. CONCLUSION: These results demonstrated that use of guided inquiry learning with computer simulations could produce significant learning gains with improvement in students’ understanding of basic pharmacology. National Health Personnel Licensing Examination Board of the Republic of Korea 2013-10-23 /pmc/articles/PMC3912697/ /pubmed/24498470 http://dx.doi.org/10.3352/jeehp.2013.10.9 Text en ©2013, National Health Personnel Licensing Examination Board of the Republic of Korea This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
C Ezeala, Christian
A Ram, Arnold
Vulakouvaki, Napolioni
Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title_full Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title_fullStr Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title_full_unstemmed Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title_short Learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in Fiji
title_sort learning gain of pharmacy students after introducing guided inquiry learning with computer simulation in a pharmacology class in fiji
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3912697/
https://www.ncbi.nlm.nih.gov/pubmed/24498470
http://dx.doi.org/10.3352/jeehp.2013.10.9
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