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Virtual Reality Therapy for Adults Post-Stroke: A Systematic Review and Meta-Analysis Exploring Virtual Environments and Commercial Games in Therapy

BACKGROUND: The objective of this analysis was to systematically review the evidence for virtual reality (VR) therapy in an adult post-stroke population in both custom built virtual environments (VE) and commercially available gaming systems (CG). METHODS: MEDLINE, CINAHL, EMBASE, ERIC, PSYCInfo, DA...

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Detalles Bibliográficos
Autores principales: Lohse, Keith R., Hilderman, Courtney G. E., Cheung, Katharine L., Tatla, Sandy, Van der Loos, H. F. Machiel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3969329/
https://www.ncbi.nlm.nih.gov/pubmed/24681826
http://dx.doi.org/10.1371/journal.pone.0093318