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Effectiveness of Commercial Gaming-Based Virtual Reality Movement Therapy on Functional Recovery of Upper Extremity in Subacute Stroke Patients

OBJECTIVE: To investigate the effectiveness of commercial gaming-based virtual reality (VR) therapy on the recovery of paretic upper extremity in subacute stroke patients. METHODS: Twenty patients with the first-onset subacute stroke were enrolled and randomly assigned to the case group (n=10) and t...

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Detalles Bibliográficos
Autores principales: Choi, Jun Hwan, Han, Eun Young, Kim, Bo Ryun, Kim, Sun Mi, Im, Sang Hee, Lee, So Young, Hyun, Chul Woong
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Korean Academy of Rehabilitation Medicine 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4163588/
https://www.ncbi.nlm.nih.gov/pubmed/25229027
http://dx.doi.org/10.5535/arm.2014.38.4.485