Cargando…
Effectiveness of Commercial Gaming-Based Virtual Reality Movement Therapy on Functional Recovery of Upper Extremity in Subacute Stroke Patients
OBJECTIVE: To investigate the effectiveness of commercial gaming-based virtual reality (VR) therapy on the recovery of paretic upper extremity in subacute stroke patients. METHODS: Twenty patients with the first-onset subacute stroke were enrolled and randomly assigned to the case group (n=10) and t...
Autores principales: | Choi, Jun Hwan, Han, Eun Young, Kim, Bo Ryun, Kim, Sun Mi, Im, Sang Hee, Lee, So Young, Hyun, Chul Woong |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Korean Academy of Rehabilitation Medicine
2014
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4163588/ https://www.ncbi.nlm.nih.gov/pubmed/25229027 http://dx.doi.org/10.5535/arm.2014.38.4.485 |
Ejemplares similares
-
Predicting Recovery of Voluntary Upper Extremity Movement in Subacute Stroke Patients with Severe Upper Extremity Paresis
por: Koh, Chia-Lin, et al.
Publicado: (2015) -
Virtual reality training for upper extremity in subacute stroke (VIRTUES): study protocol for a randomized controlled multicenter trial
por: Brunner, Iris, et al.
Publicado: (2014) -
Game-Based Virtual Reality Canoe Paddling Training to Improve Postural Balance and Upper Extremity Function: A Preliminary Randomized Controlled Study of 30 Patients with Subacute Stroke
por: Lee, Myung Mo, et al.
Publicado: (2018) -
Effects of a virtual reality video game exercise program on upper extremity
function and daily living activities in stroke patients
por: Kim, Ju-Hong
Publicado: (2018) -
Vestibular rehabilitation potential of commercially available virtual reality video games
por: Heffernan, Austin, et al.
Publicado: (2023)