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The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the association with game type, psychosocial health, and substance use. Methods: Data were collected using a paper and pencil survey in the classroom setting. Three samples were aggregated to achieve a tota...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Akadémiai Kiadó
2014
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4189309/ https://www.ncbi.nlm.nih.gov/pubmed/25317339 http://dx.doi.org/10.1556/JBA.3.2014.013 |