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The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents

Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the association with game type, psychosocial health, and substance use. Methods: Data were collected using a paper and pencil survey in the classroom setting. Three samples were aggregated to achieve a tota...

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Detalles Bibliográficos
Autores principales: VAN ROOIJ, ANTONIUS J., KUSS, DARIA J., GRIFFITHS, MARK D., SHORTER, GILLIAN W., SCHOENMAKERS, M. TIM, VAN DE MHEEN, DIKE
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4189309/
https://www.ncbi.nlm.nih.gov/pubmed/25317339
http://dx.doi.org/10.1556/JBA.3.2014.013