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Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses

BACKGROUND: Playing video games contributes substantially to sedentary behavior in youth. A new generation of video games—active games—seems to be a promising alternative to sedentary games to promote physical activity and reduce sedentary behavior. At this time, little is known about correlates of...

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Detalles Bibliográficos
Autores principales: Simons, Monique, de Vet, Emely, Chinapaw, Mai JM, de Boer, Michiel, Seidell, Jacob C, Brug, Johannes
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications Inc. 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4307820/
https://www.ncbi.nlm.nih.gov/pubmed/25654657
http://dx.doi.org/10.2196/games.3092