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A Biotic Game Design Project for Integrated Life Science and Engineering Education

Engaging, hands-on design experiences are key for formal and informal Science, Technology, Engineering, and Mathematics (STEM) education. Robotic and video game design challenges have been particularly effective in stimulating student interest, but equivalent experiences for the life sciences are no...

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Detalles Bibliográficos
Autores principales: Cira, Nate J., Chung, Alice M., Denisin, Aleksandra K., Rensi, Stefano, Sanchez, Gabriel N., Quake, Stephen R., Riedel-Kruse, Ingmar H.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4373802/
https://www.ncbi.nlm.nih.gov/pubmed/25807212
http://dx.doi.org/10.1371/journal.pbio.1002110