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A Biotic Game Design Project for Integrated Life Science and Engineering Education
Engaging, hands-on design experiences are key for formal and informal Science, Technology, Engineering, and Mathematics (STEM) education. Robotic and video game design challenges have been particularly effective in stimulating student interest, but equivalent experiences for the life sciences are no...
Autores principales: | Cira, Nate J., Chung, Alice M., Denisin, Aleksandra K., Rensi, Stefano, Sanchez, Gabriel N., Quake, Stephen R., Riedel-Kruse, Ingmar H. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2015
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4373802/ https://www.ncbi.nlm.nih.gov/pubmed/25807212 http://dx.doi.org/10.1371/journal.pbio.1002110 |
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