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A virtual pebble game to ensemble average graph rigidity

BACKGROUND: The body-bar Pebble Game (PG) algorithm is commonly used to calculate network rigidity properties in proteins and polymeric materials. To account for fluctuating interactions such as hydrogen bonds, an ensemble of constraint topologies are sampled, and average network properties are obta...

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Detalles Bibliográficos
Autores principales: González, Luis C, Wang, Hui, Livesay, Dennis R, Jacobs, Donald J
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4406122/
https://www.ncbi.nlm.nih.gov/pubmed/25904973
http://dx.doi.org/10.1186/s13015-015-0039-3