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Early substance consumption and problematic use of video games in adolescence

Substance use as well as use of video games is frequent among young people. The purpose of this research was to study the links between the use of video games and the consumption of various substances such as alcohol, tobacco or cannabis at adolescence. In order to do so, 1423 students from middle a...

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Detalles Bibliográficos
Autores principales: Coëffec, Adélaïde, Romo, Lucia, Cheze, Nathalie, Riazuelo, Hélène, Plantey, Sophie, Kotbagi, Gayatri, Kern, Laurence
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4411991/
https://www.ncbi.nlm.nih.gov/pubmed/25972826
http://dx.doi.org/10.3389/fpsyg.2015.00501