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Effects of adolescent online gaming time and motives on depressive, musculoskeletal, and psychosomatic symptoms

Aim. To investigate whether adolescent online gaming time and the additive effect of gaming motives were associated with depressive, musculoskeletal, and psychosomatic symptoms. The hypothesis was that adolescents who engage in online gaming with escape motives and increased online gaming time have...

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Detalles Bibliográficos
Autores principales: Hellström, Charlotta, Nilsson, Kent W, Leppert, Jerzy, Åslund, Cecilia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Informa Healthcare 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4816887/
https://www.ncbi.nlm.nih.gov/pubmed/26072677
http://dx.doi.org/10.3109/03009734.2015.1049724