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Validity of Borg Ratings of Perceived Exertion During Active Video Game Play

During physically interactive video game play (e.g., Nintendo Wii), users are exposed to potential distracters (e.g., video, music), which may decrease their ratings of perceived exertion (RPE) throughout game play. The purpose of this investigation was to determine the association between RPE score...

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Detalles Bibliográficos
Autores principales: POLLOCK, BRANDON S., BARKLEY, JACOB E., POTENZINI, NICK, DESALVO, RENEE M., BUSER, STACEY L., OTTERSTETTER, RONALD, JUVANCIC-HELTZEL, JUDITH A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Berkeley Electronic Press 2013
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4882467/
https://www.ncbi.nlm.nih.gov/pubmed/27293499