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Validation of a Computerized, Game-based Assessment Strategy to Measure Training Effects on Motor-Cognitive Functions in People With Dementia

BACKGROUND: Exergames often used for training purpose can also be applied to create assessments based on quantitative data derived from the game. A number of studies relate to these use functionalities developing specific assessment tasks by using the game software and provided good data on psychome...

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Detalles Bibliográficos
Autores principales: Wiloth, Stefanie, Lemke, Nele, Werner, Christian, Hauer, Klaus
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2016
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4969551/
https://www.ncbi.nlm.nih.gov/pubmed/27432746
http://dx.doi.org/10.2196/games.5696