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Validation of a Computerized, Game-based Assessment Strategy to Measure Training Effects on Motor-Cognitive Functions in People With Dementia
BACKGROUND: Exergames often used for training purpose can also be applied to create assessments based on quantitative data derived from the game. A number of studies relate to these use functionalities developing specific assessment tasks by using the game software and provided good data on psychome...
Autores principales: | Wiloth, Stefanie, Lemke, Nele, Werner, Christian, Hauer, Klaus |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4969551/ https://www.ncbi.nlm.nih.gov/pubmed/27432746 http://dx.doi.org/10.2196/games.5696 |
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