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Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language

We develop a theory of grounded and embodied mathematical cognition (GEMC) that draws on action-cognition transduction for advancing understanding of how the body can support mathematical reasoning. GEMC proposes that participants’ actions serve as inputs capable of driving the cognition-action syst...

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Autores principales: Nathan, Mitchell J., Walkington, Candace
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5285420/
https://www.ncbi.nlm.nih.gov/pubmed/28217739
http://dx.doi.org/10.1186/s41235-016-0040-5
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author Nathan, Mitchell J.
Walkington, Candace
author_facet Nathan, Mitchell J.
Walkington, Candace
author_sort Nathan, Mitchell J.
collection PubMed
description We develop a theory of grounded and embodied mathematical cognition (GEMC) that draws on action-cognition transduction for advancing understanding of how the body can support mathematical reasoning. GEMC proposes that participants’ actions serve as inputs capable of driving the cognition-action system toward associated cognitive states. This occurs through a process of transduction that promotes valuable mathematical insights by eliciting dynamic depictive gestures that enact spatio-temporal properties of mathematical entities. Our focus here is on pre-college geometry proof production. GEMC suggests that action alone can foster insight but is insufficient for valid proof production if action is not coordinated with language systems for propositionalizing general properties of objects and space. GEMC guides the design of a video game-based learning environment intended to promote students’ mathematical insights and informal proofs by eliciting dynamic gestures through in-game directed actions. GEMC generates several hypotheses that contribute to theories of embodied cognition and to the design of science, technology, engineering, and mathematics (STEM) education interventions. Pilot study results with a prototype video game tentatively support theory-based predictions regarding the role of dynamic gestures for fostering insight and proof-with-insight, and for the role of action coupled with language to promote proof-with-insight. But the pilot yields mixed results for deriving in-game interventions intended to elicit dynamic gesture production. Although our central purpose is an explication of GEMC theory and the role of action-cognition transduction, the theory-based video game design reveals the potential of GEMC to improve STEM education, and highlights the complex challenges of connecting embodiment research to education practices and learning environment design.
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spelling pubmed-52854202017-02-15 Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language Nathan, Mitchell J. Walkington, Candace Cogn Res Princ Implic Original Article We develop a theory of grounded and embodied mathematical cognition (GEMC) that draws on action-cognition transduction for advancing understanding of how the body can support mathematical reasoning. GEMC proposes that participants’ actions serve as inputs capable of driving the cognition-action system toward associated cognitive states. This occurs through a process of transduction that promotes valuable mathematical insights by eliciting dynamic depictive gestures that enact spatio-temporal properties of mathematical entities. Our focus here is on pre-college geometry proof production. GEMC suggests that action alone can foster insight but is insufficient for valid proof production if action is not coordinated with language systems for propositionalizing general properties of objects and space. GEMC guides the design of a video game-based learning environment intended to promote students’ mathematical insights and informal proofs by eliciting dynamic gestures through in-game directed actions. GEMC generates several hypotheses that contribute to theories of embodied cognition and to the design of science, technology, engineering, and mathematics (STEM) education interventions. Pilot study results with a prototype video game tentatively support theory-based predictions regarding the role of dynamic gestures for fostering insight and proof-with-insight, and for the role of action coupled with language to promote proof-with-insight. But the pilot yields mixed results for deriving in-game interventions intended to elicit dynamic gesture production. Although our central purpose is an explication of GEMC theory and the role of action-cognition transduction, the theory-based video game design reveals the potential of GEMC to improve STEM education, and highlights the complex challenges of connecting embodiment research to education practices and learning environment design. Springer International Publishing 2017-01-30 /pmc/articles/PMC5285420/ /pubmed/28217739 http://dx.doi.org/10.1186/s41235-016-0040-5 Text en © The Author(s) 2017 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Original Article
Nathan, Mitchell J.
Walkington, Candace
Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title_full Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title_fullStr Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title_full_unstemmed Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title_short Grounded and embodied mathematical cognition: Promoting mathematical insight and proof using action and language
title_sort grounded and embodied mathematical cognition: promoting mathematical insight and proof using action and language
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5285420/
https://www.ncbi.nlm.nih.gov/pubmed/28217739
http://dx.doi.org/10.1186/s41235-016-0040-5
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