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Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod Study
BACKGROUND: Gamification is the use of game elements and techniques in nongaming contexts. The use of gamification in health care is receiving a great deal of attention in both academic research and the industry. However, it can be noticed that many gamification apps in health care do not follow any...
Autores principales: | AlMarshedi, Alaa, Wills, Gary, Ranchhod, Ashok |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5446669/ https://www.ncbi.nlm.nih.gov/pubmed/28500018 http://dx.doi.org/10.2196/games.7472 |
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