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Stigma-Stop: A Serious Game against the Stigma toward Mental Health in Educational Settings
This paper presents the results from the application of a serious game called Stigma-Stop among a group of high school students with the aim of reducing the stigma toward mental illnesses. The video game features characters with various mental disorders (schizophrenia, depression, bipolar disorder,...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5573445/ https://www.ncbi.nlm.nih.gov/pubmed/28878702 http://dx.doi.org/10.3389/fpsyg.2017.01385 |