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Stigma-Stop: A Serious Game against the Stigma toward Mental Health in Educational Settings

This paper presents the results from the application of a serious game called Stigma-Stop among a group of high school students with the aim of reducing the stigma toward mental illnesses. The video game features characters with various mental disorders (schizophrenia, depression, bipolar disorder,...

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Detalles Bibliográficos
Autores principales: Cangas, Adolfo J., Navarro, Noelia, Parra, José M. A., Ojeda, Juan J., Cangas, Diego, Piedra, Jose A., Gallego, Jose
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5573445/
https://www.ncbi.nlm.nih.gov/pubmed/28878702
http://dx.doi.org/10.3389/fpsyg.2017.01385