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Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds
Although much published research purports that young children struggle to solve problems from screen-based media and to transfer learning from a virtual to a physical modality, Huber et al. (2016)’s recent study on children solving the Tower of Hanoi (ToH) problem on a touchscreen app offers a clear...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5611486/ https://www.ncbi.nlm.nih.gov/pubmed/28979222 http://dx.doi.org/10.3389/fpsyg.2017.01586 |
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author | Tarasuik, Joanne Demaria, Ana Kaufman, Jordy |
author_facet | Tarasuik, Joanne Demaria, Ana Kaufman, Jordy |
author_sort | Tarasuik, Joanne |
collection | PubMed |
description | Although much published research purports that young children struggle to solve problems from screen-based media and to transfer learning from a virtual to a physical modality, Huber et al. (2016)’s recent study on children solving the Tower of Hanoi (ToH) problem on a touchscreen app offers a clear counter example. Huber et al. (2016) reported that children transferred learning from media to the physical world. As this finding arguably differs from that of prior research in this area, the current study tests whether the Huber et al. (2016) results could be replicated. Additionally, we extended the scope of the Huber et al. (2016) work by testing a broader age range, including children as young as 3 years, and using a culturally distinct participant pool. The results of the current study verified Huber et al.’s (2016) conclusion that 4- to 6-year-old children are capable of transferring the ToH learning from touchscreen devices to the physical version of the puzzle. Children under 4 years of age, in contrast, showed little ability to improve at the ToH problem regardless of the practice modality—suggesting that a different problem-solving task is required to probe very young children’s ability to learn from touchscreen apps. |
format | Online Article Text |
id | pubmed-5611486 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-56114862017-10-04 Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds Tarasuik, Joanne Demaria, Ana Kaufman, Jordy Front Psychol Psychology Although much published research purports that young children struggle to solve problems from screen-based media and to transfer learning from a virtual to a physical modality, Huber et al. (2016)’s recent study on children solving the Tower of Hanoi (ToH) problem on a touchscreen app offers a clear counter example. Huber et al. (2016) reported that children transferred learning from media to the physical world. As this finding arguably differs from that of prior research in this area, the current study tests whether the Huber et al. (2016) results could be replicated. Additionally, we extended the scope of the Huber et al. (2016) work by testing a broader age range, including children as young as 3 years, and using a culturally distinct participant pool. The results of the current study verified Huber et al.’s (2016) conclusion that 4- to 6-year-old children are capable of transferring the ToH learning from touchscreen devices to the physical version of the puzzle. Children under 4 years of age, in contrast, showed little ability to improve at the ToH problem regardless of the practice modality—suggesting that a different problem-solving task is required to probe very young children’s ability to learn from touchscreen apps. Frontiers Media S.A. 2017-09-20 /pmc/articles/PMC5611486/ /pubmed/28979222 http://dx.doi.org/10.3389/fpsyg.2017.01586 Text en Copyright © 2017 Tarasuik, Demaria and Kaufman. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Tarasuik, Joanne Demaria, Ana Kaufman, Jordy Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title | Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title_full | Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title_fullStr | Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title_full_unstemmed | Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title_short | Transfer of Problem Solving Skills from Touchscreen to 3D Model by 3- to 6-Year-Olds |
title_sort | transfer of problem solving skills from touchscreen to 3d model by 3- to 6-year-olds |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5611486/ https://www.ncbi.nlm.nih.gov/pubmed/28979222 http://dx.doi.org/10.3389/fpsyg.2017.01586 |
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