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Neither action nor phonological video games make dyslexic children read better

The prevalence and long-term consequences of dyslexia make it crucial to look for effective and efficient ways of its therapy. Action video games (AVG) were implied as a possible remedy for difficulties in reading in Italian and English-speaking children. However, the studies examining the effective...

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Detalles Bibliográficos
Autores principales: Łuniewska, Magdalena, Chyl, Katarzyna, Dębska, Agnieszka, Kacprzak, Agnieszka, Plewko, Joanna, Szczerbiński, Marcin, Szewczyk, Jakub, Grabowska, Anna, Jednoróg, Katarzyna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5765029/
https://www.ncbi.nlm.nih.gov/pubmed/29323179
http://dx.doi.org/10.1038/s41598-017-18878-7