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Using virtual reality in medical education to teach empathy

OBJECTIVE: The project adopted technology that teaches medical and other health professions students to be empathetic with older adults, through virtual reality (VR) software that allows them to simulate being a patient with age-related diseases, and to familiarize medical students with information...

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Detalles Bibliográficos
Autores principales: Dyer, Elizabeth, Swartzlander, Barbara J., Gugliucci, Marilyn R.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Medical Library Association 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6148621/
https://www.ncbi.nlm.nih.gov/pubmed/30271295
http://dx.doi.org/10.5195/jmla.2018.518
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author Dyer, Elizabeth
Swartzlander, Barbara J.
Gugliucci, Marilyn R.
author_facet Dyer, Elizabeth
Swartzlander, Barbara J.
Gugliucci, Marilyn R.
author_sort Dyer, Elizabeth
collection PubMed
description OBJECTIVE: The project adopted technology that teaches medical and other health professions students to be empathetic with older adults, through virtual reality (VR) software that allows them to simulate being a patient with age-related diseases, and to familiarize medical students with information resources related to the health of older adults. METHODS: The project uses an application that creates immersive VR experiences for training of the workforce for aging services. Users experience age-related conditions such as macular degeneration and high-frequency hearing loss from the patient’s perspective. Librarians and faculty partner to integrate the experience into the curriculum, and students go to the library at their convenience to do the VR assignment. RESULTS: The project successfully introduced an innovative new teaching modality to the medical, physician assistant, physical therapy, and nursing curricula. Results show that VR enhanced students’ understanding of age-related health problems and increased their empathy for older adults with vision and hearing loss or Alzheimer’s disease. CONCLUSION: VR immersion training is an effective teaching method to help medical and health professions students develop empathy and is a budding area for library partnerships. As the technology becomes more affordable and accessible, it is important to develop best practices for using VR in the library.
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spelling pubmed-61486212018-10-01 Using virtual reality in medical education to teach empathy Dyer, Elizabeth Swartzlander, Barbara J. Gugliucci, Marilyn R. J Med Libr Assoc Virtual Projects OBJECTIVE: The project adopted technology that teaches medical and other health professions students to be empathetic with older adults, through virtual reality (VR) software that allows them to simulate being a patient with age-related diseases, and to familiarize medical students with information resources related to the health of older adults. METHODS: The project uses an application that creates immersive VR experiences for training of the workforce for aging services. Users experience age-related conditions such as macular degeneration and high-frequency hearing loss from the patient’s perspective. Librarians and faculty partner to integrate the experience into the curriculum, and students go to the library at their convenience to do the VR assignment. RESULTS: The project successfully introduced an innovative new teaching modality to the medical, physician assistant, physical therapy, and nursing curricula. Results show that VR enhanced students’ understanding of age-related health problems and increased their empathy for older adults with vision and hearing loss or Alzheimer’s disease. CONCLUSION: VR immersion training is an effective teaching method to help medical and health professions students develop empathy and is a budding area for library partnerships. As the technology becomes more affordable and accessible, it is important to develop best practices for using VR in the library. Medical Library Association 2018-10 2018-10-01 /pmc/articles/PMC6148621/ /pubmed/30271295 http://dx.doi.org/10.5195/jmla.2018.518 Text en Copyright: © 2018, Authors. Articles in this journal are licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Virtual Projects
Dyer, Elizabeth
Swartzlander, Barbara J.
Gugliucci, Marilyn R.
Using virtual reality in medical education to teach empathy
title Using virtual reality in medical education to teach empathy
title_full Using virtual reality in medical education to teach empathy
title_fullStr Using virtual reality in medical education to teach empathy
title_full_unstemmed Using virtual reality in medical education to teach empathy
title_short Using virtual reality in medical education to teach empathy
title_sort using virtual reality in medical education to teach empathy
topic Virtual Projects
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6148621/
https://www.ncbi.nlm.nih.gov/pubmed/30271295
http://dx.doi.org/10.5195/jmla.2018.518
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