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The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders

Robots and virtual reality are gaining popularity in the intervention of children with autism spectrum disorder (ASD). To shed light on children’s attitudes towards robots and characters in virtual reality, this study aims to examine whether children with ASD show the uncanny valley effect. We varie...

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Detalles Bibliográficos
Autores principales: Feng, Shuyuan, Wang, Xueqin, Wang, Qiandong, Fang, Jing, Wu, Yaxue, Yi, Li, Wei, Kunlin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6211702/
https://www.ncbi.nlm.nih.gov/pubmed/30383848
http://dx.doi.org/10.1371/journal.pone.0206343
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author Feng, Shuyuan
Wang, Xueqin
Wang, Qiandong
Fang, Jing
Wu, Yaxue
Yi, Li
Wei, Kunlin
author_facet Feng, Shuyuan
Wang, Xueqin
Wang, Qiandong
Fang, Jing
Wu, Yaxue
Yi, Li
Wei, Kunlin
author_sort Feng, Shuyuan
collection PubMed
description Robots and virtual reality are gaining popularity in the intervention of children with autism spectrum disorder (ASD). To shed light on children’s attitudes towards robots and characters in virtual reality, this study aims to examine whether children with ASD show the uncanny valley effect. We varied the realism of facial appearance by morphing a cartoon face into a human face, and induced perceptual mismatch by enlarging the eyes, which has previously been shown as an effective method to induce the uncanny valley effect in adults. Children with ASD and typically developing (TD) children participated in a two-alternative forced choice task that asked them to choose one they liked more from the two images presented on the screen. We found that TD children showed the effect, i.e., the enlargement of eye size and the approaching realism reduced their preference. In contrast, children with ASD did not show the uncanny valley effect. Our findings in TD children help resolve the controversy in the literature about the existence of the uncanny valley effect among young children. Meanwhile, the absence of the uncanny valley effect in children with ASD might be attributed to their reduced sensitivity to subtle changes of face features and their limited visual experience to faces caused by diminished social motivation. Last, our findings provide practical implications for designing robots and virtual characters for the intervention of children with ASD.
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spelling pubmed-62117022018-11-19 The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders Feng, Shuyuan Wang, Xueqin Wang, Qiandong Fang, Jing Wu, Yaxue Yi, Li Wei, Kunlin PLoS One Research Article Robots and virtual reality are gaining popularity in the intervention of children with autism spectrum disorder (ASD). To shed light on children’s attitudes towards robots and characters in virtual reality, this study aims to examine whether children with ASD show the uncanny valley effect. We varied the realism of facial appearance by morphing a cartoon face into a human face, and induced perceptual mismatch by enlarging the eyes, which has previously been shown as an effective method to induce the uncanny valley effect in adults. Children with ASD and typically developing (TD) children participated in a two-alternative forced choice task that asked them to choose one they liked more from the two images presented on the screen. We found that TD children showed the effect, i.e., the enlargement of eye size and the approaching realism reduced their preference. In contrast, children with ASD did not show the uncanny valley effect. Our findings in TD children help resolve the controversy in the literature about the existence of the uncanny valley effect among young children. Meanwhile, the absence of the uncanny valley effect in children with ASD might be attributed to their reduced sensitivity to subtle changes of face features and their limited visual experience to faces caused by diminished social motivation. Last, our findings provide practical implications for designing robots and virtual characters for the intervention of children with ASD. Public Library of Science 2018-11-01 /pmc/articles/PMC6211702/ /pubmed/30383848 http://dx.doi.org/10.1371/journal.pone.0206343 Text en © 2018 Feng et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Feng, Shuyuan
Wang, Xueqin
Wang, Qiandong
Fang, Jing
Wu, Yaxue
Yi, Li
Wei, Kunlin
The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title_full The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title_fullStr The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title_full_unstemmed The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title_short The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
title_sort uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6211702/
https://www.ncbi.nlm.nih.gov/pubmed/30383848
http://dx.doi.org/10.1371/journal.pone.0206343
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