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Impact of augmented reality lessons on students’ STEM interest
In this paper, we explore the possibility of embedding augmented reality (AR) in authentic inquiry activities to contextualize students’ exploration of medical surgery, and investigate students’ perceptions of the AR lessons and simulators, and their Science, Technology, Engineering, and Mathematics...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Singapore
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6302867/ https://www.ncbi.nlm.nih.gov/pubmed/30613251 http://dx.doi.org/10.1186/s41039-016-0039-z |
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author | Hsu, Ying-Shao Lin, Yuan-Hsiang Yang, Beender |
author_facet | Hsu, Ying-Shao Lin, Yuan-Hsiang Yang, Beender |
author_sort | Hsu, Ying-Shao |
collection | PubMed |
description | In this paper, we explore the possibility of embedding augmented reality (AR) in authentic inquiry activities to contextualize students’ exploration of medical surgery, and investigate students’ perceptions of the AR lessons and simulators, and their Science, Technology, Engineering, and Mathematics (STEM) interest. Thirty-two senior high school students participated in the two AR lessons related to medical surgery, “laparoscopic surgery” and “cardiac catheterization.” The results showed that the students had positive perceptions of the AR lessons and simulators (overall mean = 4.1) after completing the two lessons. However, the authenticity of the simulators was perceived as the lowest ranking. In contrast, both the motivation and engagement triggered by the AR lessons were high, with most of the mean scores reaching 4.3. The AR lessons did evoke some students’ STEM interest as the survey results indicated that 12 students considered an STEM major in university. This study provides a possible solution for the alignment of instructional approaches (authentic inquiry), technology design (AR), and learning experience in developing STEM lessons. |
format | Online Article Text |
id | pubmed-6302867 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Springer Singapore |
record_format | MEDLINE/PubMed |
spelling | pubmed-63028672019-01-04 Impact of augmented reality lessons on students’ STEM interest Hsu, Ying-Shao Lin, Yuan-Hsiang Yang, Beender Res Pract Technol Enhanc Learn Research In this paper, we explore the possibility of embedding augmented reality (AR) in authentic inquiry activities to contextualize students’ exploration of medical surgery, and investigate students’ perceptions of the AR lessons and simulators, and their Science, Technology, Engineering, and Mathematics (STEM) interest. Thirty-two senior high school students participated in the two AR lessons related to medical surgery, “laparoscopic surgery” and “cardiac catheterization.” The results showed that the students had positive perceptions of the AR lessons and simulators (overall mean = 4.1) after completing the two lessons. However, the authenticity of the simulators was perceived as the lowest ranking. In contrast, both the motivation and engagement triggered by the AR lessons were high, with most of the mean scores reaching 4.3. The AR lessons did evoke some students’ STEM interest as the survey results indicated that 12 students considered an STEM major in university. This study provides a possible solution for the alignment of instructional approaches (authentic inquiry), technology design (AR), and learning experience in developing STEM lessons. Springer Singapore 2016-07-07 2017 /pmc/articles/PMC6302867/ /pubmed/30613251 http://dx.doi.org/10.1186/s41039-016-0039-z Text en © The Author(s) 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Research Hsu, Ying-Shao Lin, Yuan-Hsiang Yang, Beender Impact of augmented reality lessons on students’ STEM interest |
title | Impact of augmented reality lessons on students’ STEM interest |
title_full | Impact of augmented reality lessons on students’ STEM interest |
title_fullStr | Impact of augmented reality lessons on students’ STEM interest |
title_full_unstemmed | Impact of augmented reality lessons on students’ STEM interest |
title_short | Impact of augmented reality lessons on students’ STEM interest |
title_sort | impact of augmented reality lessons on students’ stem interest |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6302867/ https://www.ncbi.nlm.nih.gov/pubmed/30613251 http://dx.doi.org/10.1186/s41039-016-0039-z |
work_keys_str_mv | AT hsuyingshao impactofaugmentedrealitylessonsonstudentssteminterest AT linyuanhsiang impactofaugmentedrealitylessonsonstudentssteminterest AT yangbeender impactofaugmentedrealitylessonsonstudentssteminterest |