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Knowledge for games, games for knowledge: designing a digital roll-and-move board game for a law of torts class

Game-based constructivist learning has gained considerable attention as educational institutions aim to move from traditional instructional teaching to interactive and collaborative methods. The question is less asked of whether games should be used in teaching but rather how games should be used to...

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Detalles Bibliográficos
Autores principales: Chan, Kok Yew Gary, Tan, Swee Liang, Hew, Khe Foon Timothy, Koh, Bernie Grayson, Lim, Li Siong, Yong, Jose C.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Singapore 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6302868/
https://www.ncbi.nlm.nih.gov/pubmed/30613256
http://dx.doi.org/10.1186/s41039-016-0045-1