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Visualizations of problem-posing activity sequences toward modeling the thinking process
Problem-posing is well known as an effective activity to learn problem-solving methods. Although the activity is considered in contributing to the understanding of the problem’s structure, it is not clear how learners could understand it through the activity. This study proposes a method to offer a...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Singapore
2016
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6302920/ https://www.ncbi.nlm.nih.gov/pubmed/30613247 http://dx.doi.org/10.1186/s41039-016-0042-4 |
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author | Supianto, Ahmad Afif Hayashi, Yusuke Hirashima, Tsukasa |
author_facet | Supianto, Ahmad Afif Hayashi, Yusuke Hirashima, Tsukasa |
author_sort | Supianto, Ahmad Afif |
collection | PubMed |
description | Problem-posing is well known as an effective activity to learn problem-solving methods. Although the activity is considered in contributing to the understanding of the problem’s structure, it is not clear how learners could understand it through the activity. This study proposes a method to offer a visual representation for analyzing the problem-posing activity sequence in MONSAKUN, a digital learning environment for problem-posing of arithmetic word problems via sentence integration. This system requires users to pose a problem through combinations of given simple sentences based on the requirement. The system writes every single action into logs as sequences of problem-posing activity. The sequences are considered to represent the thinking processes of learners. The thinking process reflects their understanding and misunderstanding about the structure of the problems. This study created visualizations of learners’ problem-posing processes from the data obtained through the practical use of MONSAKUN, including the states in which many learners had difficulties finding the correct answer. In this study, we refer to such states as “trap states.” In MONSAKUN, a trap state is a combination of simple sentences where many learners tend to make and need relatively more actions to obtain the correct answer. As the result of the visualization and analysis of the data, some trap states have been identified, and they changed for each trial in the same problem. |
format | Online Article Text |
id | pubmed-6302920 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2016 |
publisher | Springer Singapore |
record_format | MEDLINE/PubMed |
spelling | pubmed-63029202019-01-04 Visualizations of problem-posing activity sequences toward modeling the thinking process Supianto, Ahmad Afif Hayashi, Yusuke Hirashima, Tsukasa Res Pract Technol Enhanc Learn Research Problem-posing is well known as an effective activity to learn problem-solving methods. Although the activity is considered in contributing to the understanding of the problem’s structure, it is not clear how learners could understand it through the activity. This study proposes a method to offer a visual representation for analyzing the problem-posing activity sequence in MONSAKUN, a digital learning environment for problem-posing of arithmetic word problems via sentence integration. This system requires users to pose a problem through combinations of given simple sentences based on the requirement. The system writes every single action into logs as sequences of problem-posing activity. The sequences are considered to represent the thinking processes of learners. The thinking process reflects their understanding and misunderstanding about the structure of the problems. This study created visualizations of learners’ problem-posing processes from the data obtained through the practical use of MONSAKUN, including the states in which many learners had difficulties finding the correct answer. In this study, we refer to such states as “trap states.” In MONSAKUN, a trap state is a combination of simple sentences where many learners tend to make and need relatively more actions to obtain the correct answer. As the result of the visualization and analysis of the data, some trap states have been identified, and they changed for each trial in the same problem. Springer Singapore 2016-08-17 2016 /pmc/articles/PMC6302920/ /pubmed/30613247 http://dx.doi.org/10.1186/s41039-016-0042-4 Text en © The Author(s) 2016 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Research Supianto, Ahmad Afif Hayashi, Yusuke Hirashima, Tsukasa Visualizations of problem-posing activity sequences toward modeling the thinking process |
title | Visualizations of problem-posing activity sequences toward modeling the thinking process |
title_full | Visualizations of problem-posing activity sequences toward modeling the thinking process |
title_fullStr | Visualizations of problem-posing activity sequences toward modeling the thinking process |
title_full_unstemmed | Visualizations of problem-posing activity sequences toward modeling the thinking process |
title_short | Visualizations of problem-posing activity sequences toward modeling the thinking process |
title_sort | visualizations of problem-posing activity sequences toward modeling the thinking process |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6302920/ https://www.ncbi.nlm.nih.gov/pubmed/30613247 http://dx.doi.org/10.1186/s41039-016-0042-4 |
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