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Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol

Background: Prior laboratory findings indicate that training avoidance movements to angry faces may lower anger and aggression among healthy participants, especially those high in trait anger. To enrich this training and make it more suitable for clinical applications, it has been developed into a V...

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Detalles Bibliográficos
Autores principales: Smeijers, Danique, Koole, Sander L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6399131/
https://www.ncbi.nlm.nih.gov/pubmed/30863328
http://dx.doi.org/10.3389/fpsyt.2019.00083