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Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents

INTRODUCTION: Resident physicians may have difficulty with identifying and managing pediatric septic shock due to limited patient encounters. Simulation-based interventions can enhance competency. We developed a low-fidelity tabletop simulation game to teach pediatric septic shock and compared resid...

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Autores principales: Bridges, E. Page, Foster, Catherine E., Park, Dan B., Lehman-Huskamp, Kathy L., Mark, Dan W., Tuuri, Rachel E.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Association of American Medical Colleges 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6415010/
https://www.ncbi.nlm.nih.gov/pubmed/30931383
http://dx.doi.org/10.15766/mep_2374-8265.10804
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author Bridges, E. Page
Foster, Catherine E.
Park, Dan B.
Lehman-Huskamp, Kathy L.
Mark, Dan W.
Tuuri, Rachel E.
author_facet Bridges, E. Page
Foster, Catherine E.
Park, Dan B.
Lehman-Huskamp, Kathy L.
Mark, Dan W.
Tuuri, Rachel E.
author_sort Bridges, E. Page
collection PubMed
description INTRODUCTION: Resident physicians may have difficulty with identifying and managing pediatric septic shock due to limited patient encounters. Simulation-based interventions can enhance competency. We developed a low-fidelity tabletop simulation game to teach pediatric septic shock and compared residents' knowledge of and comfort with recognition and management of septic shock. METHODS: Pediatric and emergency medicine residents participated in an education session involving a low-fidelity, tabletop simulation in which they managed two simulated pediatric patients with septic shock. The two patients were a 12-year-old healthy male with cold shock due to a urinary tract infection and a 5-year-old female with a history of leukemia who developed warm shock due to pneumonia. Because this session was presented as a board game rather than high-fidelity simulation, learners focused on decision making rather than the mechanics of procedures. Residents completed a survey and a knowledge-based test before and after this session. RESULTS: Twenty-three pediatric and nine emergency medicine residents participated. Correct responses for the preintervention test were 71%, compared with 83% postintervention. The difference in rates was 12% (95% confidence interval, −0.17 to −0.07; p < .0001). Residents rated this modality as being more useful than lectures or reading and as equivalent to bedside teaching and high-fidelity simulation. DISCUSSION: Our pilot low-fidelity simulation improved resident knowledge and comfort with pediatric septic shock care. Further studies are needed to address the impact of low-fidelity simulations on patient outcomes.
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spelling pubmed-64150102019-03-29 Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents Bridges, E. Page Foster, Catherine E. Park, Dan B. Lehman-Huskamp, Kathy L. Mark, Dan W. Tuuri, Rachel E. MedEdPORTAL Original Publication INTRODUCTION: Resident physicians may have difficulty with identifying and managing pediatric septic shock due to limited patient encounters. Simulation-based interventions can enhance competency. We developed a low-fidelity tabletop simulation game to teach pediatric septic shock and compared residents' knowledge of and comfort with recognition and management of septic shock. METHODS: Pediatric and emergency medicine residents participated in an education session involving a low-fidelity, tabletop simulation in which they managed two simulated pediatric patients with septic shock. The two patients were a 12-year-old healthy male with cold shock due to a urinary tract infection and a 5-year-old female with a history of leukemia who developed warm shock due to pneumonia. Because this session was presented as a board game rather than high-fidelity simulation, learners focused on decision making rather than the mechanics of procedures. Residents completed a survey and a knowledge-based test before and after this session. RESULTS: Twenty-three pediatric and nine emergency medicine residents participated. Correct responses for the preintervention test were 71%, compared with 83% postintervention. The difference in rates was 12% (95% confidence interval, −0.17 to −0.07; p < .0001). Residents rated this modality as being more useful than lectures or reading and as equivalent to bedside teaching and high-fidelity simulation. DISCUSSION: Our pilot low-fidelity simulation improved resident knowledge and comfort with pediatric septic shock care. Further studies are needed to address the impact of low-fidelity simulations on patient outcomes. Association of American Medical Colleges 2019-02-11 /pmc/articles/PMC6415010/ /pubmed/30931383 http://dx.doi.org/10.15766/mep_2374-8265.10804 Text en Copyright © 2019 Bridges et al. https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode This is an open-access publication distributed under the terms of the Creative Commons Attribution-NonCommercial-Share Alike (https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode) license.
spellingShingle Original Publication
Bridges, E. Page
Foster, Catherine E.
Park, Dan B.
Lehman-Huskamp, Kathy L.
Mark, Dan W.
Tuuri, Rachel E.
Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title_full Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title_fullStr Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title_full_unstemmed Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title_short Learning to Beat the Shock Clock: A Low-Fidelity Simulation Board Game for Pediatric and Emergency Medicine Residents
title_sort learning to beat the shock clock: a low-fidelity simulation board game for pediatric and emergency medicine residents
topic Original Publication
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6415010/
https://www.ncbi.nlm.nih.gov/pubmed/30931383
http://dx.doi.org/10.15766/mep_2374-8265.10804
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