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A task-based design methodology for robotic exoskeletons

INTRODUCTION: This study is aimed at developing a task-based methodology for the design of robotic exoskeletons. This is in contrast to prevailing research efforts, which attempt to mimic the human limb, where each human joint is given an exoskeleton counter-joint. Rather, we present an alternative...

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Autores principales: Heidari, Omid, Wolbrecht, Eric T, Perez-Gracia, Alba, Yihun, Yimesker S
Formato: Online Artículo Texto
Lenguaje:English
Publicado: SAGE Publications 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6531804/
https://www.ncbi.nlm.nih.gov/pubmed/31191955
http://dx.doi.org/10.1177/2055668318800672
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author Heidari, Omid
Wolbrecht, Eric T
Perez-Gracia, Alba
Yihun, Yimesker S
author_facet Heidari, Omid
Wolbrecht, Eric T
Perez-Gracia, Alba
Yihun, Yimesker S
author_sort Heidari, Omid
collection PubMed
description INTRODUCTION: This study is aimed at developing a task-based methodology for the design of robotic exoskeletons. This is in contrast to prevailing research efforts, which attempt to mimic the human limb, where each human joint is given an exoskeleton counter-joint. Rather, we present an alternative systematic design approach for the design of exoskeletons that can follow the complex three-dimensional motions of the human body independent of anatomical measures and landmarks. With this approach, it is not necessary to know the geometry of the targeted limb but rather to have a description of its motion at the point of attachment. METHODS: The desired trajectory of the targeted limb has been collected through a motion capture system from a healthy subject. Then, an approximate dimensional synthesis has been employed to specify the size of the mechanism and its location with respect to the limb, while generating the desired trajectory. The procedure for this method, from motion capture to kinematic synthesis to mechanism selection and optimization, is validated with an illustrative example. RESULTS: The proposed method resulted an exoskeleton which follows the desired trajectory of the human limb without any need of aligning its joint to the corresponding human joints. CONCLUSION: A method to design lower mobility exoskeletons for specific sets of human motion is presented; the approach result an exoskeleton with lesser actuation system while generating complex 3D limb motions, which in turn results a lighter exoskeletons. It also avoids a need to align each robotic joint axis with its human counterpart.
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spelling pubmed-65318042019-06-12 A task-based design methodology for robotic exoskeletons Heidari, Omid Wolbrecht, Eric T Perez-Gracia, Alba Yihun, Yimesker S J Rehabil Assist Technol Eng Original Article INTRODUCTION: This study is aimed at developing a task-based methodology for the design of robotic exoskeletons. This is in contrast to prevailing research efforts, which attempt to mimic the human limb, where each human joint is given an exoskeleton counter-joint. Rather, we present an alternative systematic design approach for the design of exoskeletons that can follow the complex three-dimensional motions of the human body independent of anatomical measures and landmarks. With this approach, it is not necessary to know the geometry of the targeted limb but rather to have a description of its motion at the point of attachment. METHODS: The desired trajectory of the targeted limb has been collected through a motion capture system from a healthy subject. Then, an approximate dimensional synthesis has been employed to specify the size of the mechanism and its location with respect to the limb, while generating the desired trajectory. The procedure for this method, from motion capture to kinematic synthesis to mechanism selection and optimization, is validated with an illustrative example. RESULTS: The proposed method resulted an exoskeleton which follows the desired trajectory of the human limb without any need of aligning its joint to the corresponding human joints. CONCLUSION: A method to design lower mobility exoskeletons for specific sets of human motion is presented; the approach result an exoskeleton with lesser actuation system while generating complex 3D limb motions, which in turn results a lighter exoskeletons. It also avoids a need to align each robotic joint axis with its human counterpart. SAGE Publications 2018-11-18 /pmc/articles/PMC6531804/ /pubmed/31191955 http://dx.doi.org/10.1177/2055668318800672 Text en © The Author(s) 2018 http://creativecommons.org/licenses/by-nc/4.0/ Creative Commons Non Commercial CC BY-NC: This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (http://www.creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access pages (https://us.sagepub.com/en-us/nam/open-access-at-sage).
spellingShingle Original Article
Heidari, Omid
Wolbrecht, Eric T
Perez-Gracia, Alba
Yihun, Yimesker S
A task-based design methodology for robotic exoskeletons
title A task-based design methodology for robotic exoskeletons
title_full A task-based design methodology for robotic exoskeletons
title_fullStr A task-based design methodology for robotic exoskeletons
title_full_unstemmed A task-based design methodology for robotic exoskeletons
title_short A task-based design methodology for robotic exoskeletons
title_sort task-based design methodology for robotic exoskeletons
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6531804/
https://www.ncbi.nlm.nih.gov/pubmed/31191955
http://dx.doi.org/10.1177/2055668318800672
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