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PUEGM: A Method of User Revenue Selection Based on a Publisher-User Evolutionary Game Model for Mobile Crowdsensing

Mobile crowdsensing (MCS) is a way to use social resources to solve high-precision environmental awareness problems in real time. Publishers hope to collect as much sensed data as possible at a relatively low cost, while users want to earn more revenue at a low cost. Low-quality data will reduce the...

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Detalles Bibliográficos
Autores principales: Shao, Zihao, Wang, Huiqiang, Feng, Guangsheng
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6651468/
https://www.ncbi.nlm.nih.gov/pubmed/31269747
http://dx.doi.org/10.3390/s19132927