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Playing a cooperative game promotes preschoolers’ sharing with third-parties, but not social inclusion

This study examined the effect of gaming context on young children’s prosocial behaviors. Dyads of 4- to 5-year-old children (N = 96) played the same game cooperatively, competitively, or solitarily. After playing the game for a total of ten minutes, sharing with and social inclusion of uninvolved t...

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Detalles Bibliográficos
Autores principales: Toppe, Theo, Hardecker, Susanne, Haun, Daniel B. M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6699707/
https://www.ncbi.nlm.nih.gov/pubmed/31425529
http://dx.doi.org/10.1371/journal.pone.0221092
Descripción
Sumario:This study examined the effect of gaming context on young children’s prosocial behaviors. Dyads of 4- to 5-year-old children (N = 96) played the same game cooperatively, competitively, or solitarily. After playing the game for a total of ten minutes, sharing with and social inclusion of uninvolved third-parties as well as free play with previous co-players was observed. Children shared less with third-parties after playing the game competitively than after playing it cooperatively. Playing a solitary game resulted in intermediate levels of sharing. The structure of the game did not differentially impact measures of social inclusion or free play.