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“Game on!” Teaching gamification principles for library instruction to health sciences information professionals using interactive, low-tech activities and design-thinking modalities
BACKGROUND: Gamification is correlated with increased motivation and engagement of learners and is increasingly being incorporated into library instruction. Opportunities for librarians to learn and practice principles of gamification can be helpful for those desiring to incorporate gamification int...
Autores principales: | Capdarest-Arest, Nicole, Opuda, Eugenia, Stark, Rachel Keiko |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Medical Library Association
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6774538/ https://www.ncbi.nlm.nih.gov/pubmed/31607814 http://dx.doi.org/10.5195/jmla.2019.636 |
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