Cargando…

Violent video games exposure and aggression: The role of moral disengagement, anger, hostility, and disinhibition

Based on the General Aggression Model (GAM), the current study investigated the interactive effect of personal factors (e.g., sensation‐seeking) and situational factors (e.g., violent video games exposure [VVGE]) on the trait aggressive behavior, and the mediating role of individual difference trait...

Descripción completa

Detalles Bibliográficos
Autores principales: Yao, Mengyun, Zhou, Yuhong, Li, Jiayu, Gao, Xuemei
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley and Sons Inc. 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6790562/
https://www.ncbi.nlm.nih.gov/pubmed/31436326
http://dx.doi.org/10.1002/ab.21860