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Games as education tools

OBJECTIVE: The aim of this study was evaluated effects of an intervention with the serious game “Perfect Bedroom: learn to sleep well” on the sleep habits of healthy children. METHODS: Two groups were composed, experimental (EG) (n=8) and control (CG) (n=5), with health children. This study presente...

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Detalles Bibliográficos
Autores principales: Almondes, Katie Moraes, Leonardo, Maria Emanuela Matos
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Brazilian Association of Sleep and Latin American Federation of Sleep 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6922549/
https://www.ncbi.nlm.nih.gov/pubmed/31879542
http://dx.doi.org/10.5935/1984-0063.20190069