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Games as education tools
OBJECTIVE: The aim of this study was evaluated effects of an intervention with the serious game “Perfect Bedroom: learn to sleep well” on the sleep habits of healthy children. METHODS: Two groups were composed, experimental (EG) (n=8) and control (CG) (n=5), with health children. This study presente...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Brazilian Association of Sleep and Latin American Federation of Sleep
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6922549/ https://www.ncbi.nlm.nih.gov/pubmed/31879542 http://dx.doi.org/10.5935/1984-0063.20190069 |