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Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching

How, apart from by conveying professional knowledge, can university medical education nurture and improve the gender competency of medical students and thereby create an LGBT+ friendly healthcare environment? This study explored the use of game-based teaching activities in competency-based teaching...

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Detalles Bibliográficos
Autor principal: Yang, Hsing-Chen
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6981485/
https://www.ncbi.nlm.nih.gov/pubmed/31877850
http://dx.doi.org/10.3390/ijerph17010107
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author Yang, Hsing-Chen
author_facet Yang, Hsing-Chen
author_sort Yang, Hsing-Chen
collection PubMed
description How, apart from by conveying professional knowledge, can university medical education nurture and improve the gender competency of medical students and thereby create an LGBT+ friendly healthcare environment? This study explored the use of game-based teaching activities in competency-based teaching from the perspective of competency-based medical education (CBME) and employed a qualitative case-study methodology. We designed an LGBT+ Health and Medical Care course in a medical school. Feedback was collected from two teachers and 19 medical students using in-depth interviews and thematic analysis was used to analyze the collected data. The findings of this study were as follows: (1) Games encouraged student participation and benefited gender knowledge transmission and transformation through competency learning, and (2) games embodied the idea of assessment as learning. The enjoyable feeling of pressure from playing games motivated students to learn. Using games as both a teaching activity and an assessment tool provided the assessment and instant feedback required in the CBME learning process. Game-based teaching successfully guided medical students to learn about gender and achieve the learning goals of integrating knowledge, attitudes, and skills. To fully implement CBME using games as teaching methods, teaching activities, learning tasks, and assessment tools, teachers must improve their teaching competency. This study revealed that leading discussions and designing curricula are key in the implementation of gender competency-based education; in particular, the ability to lead discussions is the core factor. Game-based gender competency education for medical students can be facilitated with discussions that reinforce learning outcomes to achieve the objectives of gender equality education and LGBT+ friendly healthcare. The results of this study indicated that game-based CBME with specific teaching strategies was an effective method of nurturing the gender competency of medical students. The consequent integration of gender competency into medical education could achieve the goal of LGBT+ friendly healthcare.
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spelling pubmed-69814852020-02-07 Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching Yang, Hsing-Chen Int J Environ Res Public Health Article How, apart from by conveying professional knowledge, can university medical education nurture and improve the gender competency of medical students and thereby create an LGBT+ friendly healthcare environment? This study explored the use of game-based teaching activities in competency-based teaching from the perspective of competency-based medical education (CBME) and employed a qualitative case-study methodology. We designed an LGBT+ Health and Medical Care course in a medical school. Feedback was collected from two teachers and 19 medical students using in-depth interviews and thematic analysis was used to analyze the collected data. The findings of this study were as follows: (1) Games encouraged student participation and benefited gender knowledge transmission and transformation through competency learning, and (2) games embodied the idea of assessment as learning. The enjoyable feeling of pressure from playing games motivated students to learn. Using games as both a teaching activity and an assessment tool provided the assessment and instant feedback required in the CBME learning process. Game-based teaching successfully guided medical students to learn about gender and achieve the learning goals of integrating knowledge, attitudes, and skills. To fully implement CBME using games as teaching methods, teaching activities, learning tasks, and assessment tools, teachers must improve their teaching competency. This study revealed that leading discussions and designing curricula are key in the implementation of gender competency-based education; in particular, the ability to lead discussions is the core factor. Game-based gender competency education for medical students can be facilitated with discussions that reinforce learning outcomes to achieve the objectives of gender equality education and LGBT+ friendly healthcare. The results of this study indicated that game-based CBME with specific teaching strategies was an effective method of nurturing the gender competency of medical students. The consequent integration of gender competency into medical education could achieve the goal of LGBT+ friendly healthcare. MDPI 2019-12-22 2020-01 /pmc/articles/PMC6981485/ /pubmed/31877850 http://dx.doi.org/10.3390/ijerph17010107 Text en © 2019 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Yang, Hsing-Chen
Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title_full Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title_fullStr Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title_full_unstemmed Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title_short Education First: Promoting LGBT+ Friendly Healthcare with a Competency-Based Course and Game-Based Teaching
title_sort education first: promoting lgbt+ friendly healthcare with a competency-based course and game-based teaching
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6981485/
https://www.ncbi.nlm.nih.gov/pubmed/31877850
http://dx.doi.org/10.3390/ijerph17010107
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