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Rehabilitation through virtual reality: physical activity of patients admitted to the intensive care unit
OBJECTIVE: To evaluate the level of activity that Nintendo Wii(TM) can elicit in intensive care unit patients and its associated safety and patient satisfaction. METHODS: Experimental, single-center study performed at a tertiary care hospital. Patients ≥ 18 years old who were admitted to the intensi...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Associação de Medicina Intensiva Brasileira - AMIB
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7008986/ https://www.ncbi.nlm.nih.gov/pubmed/31967219 http://dx.doi.org/10.5935/0103-507X.20190078 |