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Modeling voxel-based Monte Carlo light transport with curved and oblique boundary surfaces

Significance: Monte Carlo (MC) light transport simulations are most often performed in regularly spaced three-dimensional voxels, a type of data representation that naturally struggles to represent boundary surfaces with curvature and oblique angles. Not accounting properly for such boundaries with...

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Detalles Bibliográficos
Autores principales: Tran, Anh Phong, Jacques, Steven L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Society of Photo-Optical Instrumentation Engineers 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7040455/
https://www.ncbi.nlm.nih.gov/pubmed/32100491
http://dx.doi.org/10.1117/1.JBO.25.2.025001

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