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Effects of visual information presented by augmented reality on children’s behavior

The effects on children’s behavior of visual information presented by augmented reality (AR) were investigated. A human-like AR character was presented standing in one of two physical pathways to children aged 5–7 years old and 8–10 years old before they completed a filler task. After the task, the...

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Detalles Bibliográficos
Autores principales: Shirai, Nobu, Kondo, Lisa, Imura, Tomoko
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7176651/
https://www.ncbi.nlm.nih.gov/pubmed/32321957
http://dx.doi.org/10.1038/s41598-020-63820-z
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author Shirai, Nobu
Kondo, Lisa
Imura, Tomoko
author_facet Shirai, Nobu
Kondo, Lisa
Imura, Tomoko
author_sort Shirai, Nobu
collection PubMed
description The effects on children’s behavior of visual information presented by augmented reality (AR) were investigated. A human-like AR character was presented standing in one of two physical pathways to children aged 5–7 years old and 8–10 years old before they completed a filler task. After the task, the children were required to walk through one of the two pathways to obtain a reward. Both the 5–7- and 8–10-year-olds chose the pathway that was not associated with the AR character more frequently than the pathway that was. Subsequently, adult participants tested in a similar manner showed no significant bias in pathway selection. Taken together, these results suggest that the presentation of an AR character within the present experimental setting affected the behavior of children aged from 5–10 years but not that of adults. The results are discussed in the context of developmental changes in sensitivity to insubstantial agents (e.g., imaginary companion), the reality of information displayed by AR technology, and differences in the methods of AR presentation (e.g., hand-held devices vs. head-mounted devices).
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spelling pubmed-71766512020-04-27 Effects of visual information presented by augmented reality on children’s behavior Shirai, Nobu Kondo, Lisa Imura, Tomoko Sci Rep Article The effects on children’s behavior of visual information presented by augmented reality (AR) were investigated. A human-like AR character was presented standing in one of two physical pathways to children aged 5–7 years old and 8–10 years old before they completed a filler task. After the task, the children were required to walk through one of the two pathways to obtain a reward. Both the 5–7- and 8–10-year-olds chose the pathway that was not associated with the AR character more frequently than the pathway that was. Subsequently, adult participants tested in a similar manner showed no significant bias in pathway selection. Taken together, these results suggest that the presentation of an AR character within the present experimental setting affected the behavior of children aged from 5–10 years but not that of adults. The results are discussed in the context of developmental changes in sensitivity to insubstantial agents (e.g., imaginary companion), the reality of information displayed by AR technology, and differences in the methods of AR presentation (e.g., hand-held devices vs. head-mounted devices). Nature Publishing Group UK 2020-04-22 /pmc/articles/PMC7176651/ /pubmed/32321957 http://dx.doi.org/10.1038/s41598-020-63820-z Text en © The Author(s) 2020 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Shirai, Nobu
Kondo, Lisa
Imura, Tomoko
Effects of visual information presented by augmented reality on children’s behavior
title Effects of visual information presented by augmented reality on children’s behavior
title_full Effects of visual information presented by augmented reality on children’s behavior
title_fullStr Effects of visual information presented by augmented reality on children’s behavior
title_full_unstemmed Effects of visual information presented by augmented reality on children’s behavior
title_short Effects of visual information presented by augmented reality on children’s behavior
title_sort effects of visual information presented by augmented reality on children’s behavior
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7176651/
https://www.ncbi.nlm.nih.gov/pubmed/32321957
http://dx.doi.org/10.1038/s41598-020-63820-z
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