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Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?
Background: Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be admitted, dis...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Kerman University of Medical Sciences
2019
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7182144/ https://www.ncbi.nlm.nih.gov/pubmed/32331495 http://dx.doi.org/10.15171/ijhpm.2019.98 |