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The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies

BACKGROUND: Virtual reality (VR) is an innovation that permits the individual to discover and operate within three-dimensional (3D) environment to gain practical understanding. This research aimed to examine the general efficiency of VR for teaching medical anatomy. METHODS: We executed a meta-analy...

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Autores principales: Zhao, Jingjie, Xu, Xinliang, Jiang, Hualin, Ding, Yi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7183109/
https://www.ncbi.nlm.nih.gov/pubmed/32334594
http://dx.doi.org/10.1186/s12909-020-1994-z
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author Zhao, Jingjie
Xu, Xinliang
Jiang, Hualin
Ding, Yi
author_facet Zhao, Jingjie
Xu, Xinliang
Jiang, Hualin
Ding, Yi
author_sort Zhao, Jingjie
collection PubMed
description BACKGROUND: Virtual reality (VR) is an innovation that permits the individual to discover and operate within three-dimensional (3D) environment to gain practical understanding. This research aimed to examine the general efficiency of VR for teaching medical anatomy. METHODS: We executed a meta-analysis of randomized controlled studies of the performance of VR anatomy education. We browsed five databases from the year 1990 to 2019. Ultimately, 15 randomized controlled trials with a teaching outcome measure analysis were included. Two authors separately chose studies, extracted information, and examined the risk of bias. The primary outcomes were examination scores of the students. Secondary outcomes were the degrees of satisfaction of the students. Random-effects models were used for the pooled evaluations of scores and satisfaction degrees. Standardized mean difference (SMD) was applied to assess the systematic results. The heterogeneity was determined by I(2) statistics, and then was investigated by meta-regression and subgroup analyses. RESULTS: In this review, we screened and included fifteen randomized controlled researches (816 students). The pooled analysis of primary outcomes showed that VR improves test scores moderately compared with other approaches (standardized mean difference [SMD] = 0.53; 95% Confidence Interval [CI] 0.09–0.97, p < 0.05; I(2) = 87.8%). The high homogeneity indicated that the studies were different from each other. Therefore, we carried out meta-regression as well as subgroup analyses using seven variables (year, country, learners, course, intervention, comparator, and duration). We found that VR improves post-intervention test score of anatomy compared with other types of teaching methods. CONCLUSIONS: The finding confirms that VR may act as an efficient way to improve the learners’ level of anatomy knowledge. Future research should assess other factors like degree of satisfaction, cost-effectiveness, and adverse reactions when evaluating the teaching effectiveness of VR in anatomy.
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spelling pubmed-71831092020-04-28 The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies Zhao, Jingjie Xu, Xinliang Jiang, Hualin Ding, Yi BMC Med Educ Research Article BACKGROUND: Virtual reality (VR) is an innovation that permits the individual to discover and operate within three-dimensional (3D) environment to gain practical understanding. This research aimed to examine the general efficiency of VR for teaching medical anatomy. METHODS: We executed a meta-analysis of randomized controlled studies of the performance of VR anatomy education. We browsed five databases from the year 1990 to 2019. Ultimately, 15 randomized controlled trials with a teaching outcome measure analysis were included. Two authors separately chose studies, extracted information, and examined the risk of bias. The primary outcomes were examination scores of the students. Secondary outcomes were the degrees of satisfaction of the students. Random-effects models were used for the pooled evaluations of scores and satisfaction degrees. Standardized mean difference (SMD) was applied to assess the systematic results. The heterogeneity was determined by I(2) statistics, and then was investigated by meta-regression and subgroup analyses. RESULTS: In this review, we screened and included fifteen randomized controlled researches (816 students). The pooled analysis of primary outcomes showed that VR improves test scores moderately compared with other approaches (standardized mean difference [SMD] = 0.53; 95% Confidence Interval [CI] 0.09–0.97, p < 0.05; I(2) = 87.8%). The high homogeneity indicated that the studies were different from each other. Therefore, we carried out meta-regression as well as subgroup analyses using seven variables (year, country, learners, course, intervention, comparator, and duration). We found that VR improves post-intervention test score of anatomy compared with other types of teaching methods. CONCLUSIONS: The finding confirms that VR may act as an efficient way to improve the learners’ level of anatomy knowledge. Future research should assess other factors like degree of satisfaction, cost-effectiveness, and adverse reactions when evaluating the teaching effectiveness of VR in anatomy. BioMed Central 2020-04-25 /pmc/articles/PMC7183109/ /pubmed/32334594 http://dx.doi.org/10.1186/s12909-020-1994-z Text en © The Author(s). 2020 Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research Article
Zhao, Jingjie
Xu, Xinliang
Jiang, Hualin
Ding, Yi
The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title_full The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title_fullStr The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title_full_unstemmed The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title_short The effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
title_sort effectiveness of virtual reality-based technology on anatomy teaching: a meta-analysis of randomized controlled studies
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7183109/
https://www.ncbi.nlm.nih.gov/pubmed/32334594
http://dx.doi.org/10.1186/s12909-020-1994-z
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