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Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR

This study was designed to assess whether the combined effect of taste-congruent and incongruent extrinsic visual cues presented in virtual reality (VR) influences the perception of sweetness and product liking. Three VR environments (sweet-congruent, sweet-incongruent, and neutral) were created bas...

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Autores principales: Chen, Yang, Huang, Arya Xinran, Faber, Ilona, Makransky, Guido, Perez-Cueto, Federico J. A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7230737/
https://www.ncbi.nlm.nih.gov/pubmed/32283682
http://dx.doi.org/10.3390/foods9040465
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author Chen, Yang
Huang, Arya Xinran
Faber, Ilona
Makransky, Guido
Perez-Cueto, Federico J. A.
author_facet Chen, Yang
Huang, Arya Xinran
Faber, Ilona
Makransky, Guido
Perez-Cueto, Federico J. A.
author_sort Chen, Yang
collection PubMed
description This study was designed to assess whether the combined effect of taste-congruent and incongruent extrinsic visual cues presented in virtual reality (VR) influences the perception of sweetness and product liking. Three VR environments (sweet-congruent, sweet-incongruent, and neutral) were created based on the evidence in existing literature. Participants tasted the same beverage in three VR environments and evaluated the environment and beverage liking, as well as perceived taste intensity (sweetness, sourness, and bitterness), congruency, comfort, and environment vividness. Frontal EEG alpha asymmetry (FAA) was also recorded as a complementary physiological measurement of overall liking. The results showed that the perceived sweetness of the beverage was significantly elevated in a sweet-congruent environment versus the other environments. Visual-taste congruency did not seem to have an effect on beverage liking and overall liking, whereas an increase in environment liking was found in the incongruent environment versus the other environments. These findings confirmed the significant influence of taste-specific visual cues on flavour perception, while the successful use of VR in the study provided insight into future applications of taste-specific VR environment in the modulation of flavour perception and sugar reduction.
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spelling pubmed-72307372020-05-22 Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR Chen, Yang Huang, Arya Xinran Faber, Ilona Makransky, Guido Perez-Cueto, Federico J. A. Foods Article This study was designed to assess whether the combined effect of taste-congruent and incongruent extrinsic visual cues presented in virtual reality (VR) influences the perception of sweetness and product liking. Three VR environments (sweet-congruent, sweet-incongruent, and neutral) were created based on the evidence in existing literature. Participants tasted the same beverage in three VR environments and evaluated the environment and beverage liking, as well as perceived taste intensity (sweetness, sourness, and bitterness), congruency, comfort, and environment vividness. Frontal EEG alpha asymmetry (FAA) was also recorded as a complementary physiological measurement of overall liking. The results showed that the perceived sweetness of the beverage was significantly elevated in a sweet-congruent environment versus the other environments. Visual-taste congruency did not seem to have an effect on beverage liking and overall liking, whereas an increase in environment liking was found in the incongruent environment versus the other environments. These findings confirmed the significant influence of taste-specific visual cues on flavour perception, while the successful use of VR in the study provided insight into future applications of taste-specific VR environment in the modulation of flavour perception and sugar reduction. MDPI 2020-04-09 /pmc/articles/PMC7230737/ /pubmed/32283682 http://dx.doi.org/10.3390/foods9040465 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Chen, Yang
Huang, Arya Xinran
Faber, Ilona
Makransky, Guido
Perez-Cueto, Federico J. A.
Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title_full Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title_fullStr Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title_full_unstemmed Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title_short Assessing the Influence of Visual-Taste Congruency on Perceived Sweetness and Product Liking in Immersive VR
title_sort assessing the influence of visual-taste congruency on perceived sweetness and product liking in immersive vr
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7230737/
https://www.ncbi.nlm.nih.gov/pubmed/32283682
http://dx.doi.org/10.3390/foods9040465
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