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Gaming addiction and perceived stress among Saudi adolescents
INTRODUCTION: Adolescents (age: 10–19 years) make up 15% of the Saudi population and have easy access to electronic gadgets and the Internet, yet data on gaming addiction among adolescents are negligible. We aimed to determine the prevalence of gaming addiction and its association with stress among...
Autores principales: | Rajab, Ahmad Mamoun, Zaghloul, Mohamed Saddik, Enabi, Saed, Rajab, Tawfik Mamoun, Al-Khani, Abdullah Murhaf, Basalah, Abdulrahman, Alchalati, Sara Wafik, Enabi, Joud, Aljundi, Saadi, Billah, Syed Muhammad Baqui, Saquib, Juliann, AlMazrou, AbdulRahman, Saquib, Nazmus |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7244928/ https://www.ncbi.nlm.nih.gov/pubmed/32467850 http://dx.doi.org/10.1016/j.abrep.2020.100261 |
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