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BioMove: Biometric User Identification from Human Kinesiological Movements for Virtual Reality Systems

Virtual reality (VR) has advanced rapidly and is used for many entertainment and business purposes. The need for secure, transparent and non-intrusive identification mechanisms is important to facilitate users’ safe participation and secure experience. People are kinesiologically unique, having indi...

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Detalles Bibliográficos
Autores principales: Olade, Ilesanmi, Fleming, Charles, Liang, Hai-Ning
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7288269/
https://www.ncbi.nlm.nih.gov/pubmed/32456023
http://dx.doi.org/10.3390/s20102944