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Gamble for the needy! Does identifiability enhances donation?

To investigate how neediness and identifiability of a recipient influence the willingness of a donor to invest resources in charity-like lotteries we propose a new game, called ‘need game’. Similar to the dictator game, the need game includes two players, one active player (the donor or dictator) an...

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Detalles Bibliográficos
Autores principales: Wyszynski, Marc, Diederich, Adele, Ritov, Ilana
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7326157/
https://www.ncbi.nlm.nih.gov/pubmed/32603364
http://dx.doi.org/10.1371/journal.pone.0234336