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Map Generation and Balance in the Terra Mystica Board Game Using Particle Swarm and Local Search

Modern board games offer an interesting opportunity for automatically generating content and models for ensuring balance among players. This paper tackles the problem of generating balanced maps for a popular and sophisticated board game called Terra Mystica. The complexity of the involved requireme...

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Detalles Bibliográficos
Autores principales: de Araújo, Luiz Jonatã Pires, Grichshenko, Alexandr, Pinheiro, Rodrigo Lankaites, Saraiva, Rommel D., Gimaeva, Susanna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7354826/
http://dx.doi.org/10.1007/978-3-030-53956-6_15