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Map Generation and Balance in the Terra Mystica Board Game Using Particle Swarm and Local Search
Modern board games offer an interesting opportunity for automatically generating content and models for ensuring balance among players. This paper tackles the problem of generating balanced maps for a popular and sophisticated board game called Terra Mystica. The complexity of the involved requireme...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7354826/ http://dx.doi.org/10.1007/978-3-030-53956-6_15 |