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Digital Game Interventions for Youth Mental Health Services (Gaming My Way to Recovery): Protocol for a Scoping Review

BACKGROUND: Digital or video games are played by millions of adolescents and young adults around the world and are one of the technologies used by youths to access mental health services. Youths with mental health problems strongly endorse the use of technologies, including mobile and online platfor...

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Detalles Bibliográficos
Autores principales: Ferrari, Manuela, McIlwaine, Sarah V, Reynolds, Jennifer Ann, Archie, Suzanne, Boydell, Katherine, Lal, Shalini, Shah, Jai L, Henderson, Joanna, Alvarez-Jimenez, Mario, Andersson, Neil, Boruff, Jill, Nielsen, Rune Kristian Lundedal, Iyer, Srividya N
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7381025/
https://www.ncbi.nlm.nih.gov/pubmed/32579117
http://dx.doi.org/10.2196/13834