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A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study

BACKGROUND: To realize the potential for mobile learning in clinical skills acquisition, medical students and their teachers should be able to evaluate the value of an app to support student learning of clinical skills. To our knowledge, there is currently no rubric for evaluation of quality or valu...

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Detalles Bibliográficos
Autores principales: Gladman, Tehmina, Tylee, Grace, Gallagher, Steve, Mair, Jonathan, Rennie, Sarah C, Grainger, Rebecca
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7428912/
https://www.ncbi.nlm.nih.gov/pubmed/32735228
http://dx.doi.org/10.2196/18015
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author Gladman, Tehmina
Tylee, Grace
Gallagher, Steve
Mair, Jonathan
Rennie, Sarah C
Grainger, Rebecca
author_facet Gladman, Tehmina
Tylee, Grace
Gallagher, Steve
Mair, Jonathan
Rennie, Sarah C
Grainger, Rebecca
author_sort Gladman, Tehmina
collection PubMed
description BACKGROUND: To realize the potential for mobile learning in clinical skills acquisition, medical students and their teachers should be able to evaluate the value of an app to support student learning of clinical skills. To our knowledge, there is currently no rubric for evaluation of quality or value that is specific for apps to support medical student learning. Such a rubric might assist students to be more confident in using apps to support their learning. OBJECTIVE: The objective of this study was to develop an instrument that can be used by health professional educators to rate the value of a mobile app to support health professional student learning. METHODS: Using the literature, we developed a list of potential criteria for the evaluation of educational app value, which were then refined with a student group using a modified nominal group technique. The refined list was organized into themes, and the initial rubric, Mobile App Rubric for Learning (MARuL, version 1), was developed. iOS and Android app stores were searched for clinical skills apps that met our inclusion criteria. After the 2 reviewers were trained and the item descriptions were refined (version 2), a random sample of 10 included apps, 5 for each mobile operating system, was reviewed. Interitem and interrater analyses and discussions with the reviewers resulted in refinement of MARuL to version 3. The reviewers completed a review of 41 clinical skills mobile apps, and a second round of interitem and interrater reliability testing was performed, leading to version 4 of the MARuL. RESULTS: Students identified 28 items (from an initial set of 144 possible items) during the nominal group phase, and these were then grouped into 4 themes: teaching and learning, user centered, professional, and usability. Testing and refinement with reviewers reduced the list to 26 items. Internal consistency for MARuL was excellent (α=.96), and the interrater reliability as measured by the intraclass correlation coefficient (ICC) was good (ICC=0.66). CONCLUSIONS: MARuL offers a fast and user-friendly method for teachers to select valuable apps to enhance student learning.
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spelling pubmed-74289122020-08-24 A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study Gladman, Tehmina Tylee, Grace Gallagher, Steve Mair, Jonathan Rennie, Sarah C Grainger, Rebecca JMIR Mhealth Uhealth Original Paper BACKGROUND: To realize the potential for mobile learning in clinical skills acquisition, medical students and their teachers should be able to evaluate the value of an app to support student learning of clinical skills. To our knowledge, there is currently no rubric for evaluation of quality or value that is specific for apps to support medical student learning. Such a rubric might assist students to be more confident in using apps to support their learning. OBJECTIVE: The objective of this study was to develop an instrument that can be used by health professional educators to rate the value of a mobile app to support health professional student learning. METHODS: Using the literature, we developed a list of potential criteria for the evaluation of educational app value, which were then refined with a student group using a modified nominal group technique. The refined list was organized into themes, and the initial rubric, Mobile App Rubric for Learning (MARuL, version 1), was developed. iOS and Android app stores were searched for clinical skills apps that met our inclusion criteria. After the 2 reviewers were trained and the item descriptions were refined (version 2), a random sample of 10 included apps, 5 for each mobile operating system, was reviewed. Interitem and interrater analyses and discussions with the reviewers resulted in refinement of MARuL to version 3. The reviewers completed a review of 41 clinical skills mobile apps, and a second round of interitem and interrater reliability testing was performed, leading to version 4 of the MARuL. RESULTS: Students identified 28 items (from an initial set of 144 possible items) during the nominal group phase, and these were then grouped into 4 themes: teaching and learning, user centered, professional, and usability. Testing and refinement with reviewers reduced the list to 26 items. Internal consistency for MARuL was excellent (α=.96), and the interrater reliability as measured by the intraclass correlation coefficient (ICC) was good (ICC=0.66). CONCLUSIONS: MARuL offers a fast and user-friendly method for teachers to select valuable apps to enhance student learning. JMIR Publications 2020-07-31 /pmc/articles/PMC7428912/ /pubmed/32735228 http://dx.doi.org/10.2196/18015 Text en ©Tehmina Gladman, Grace Tylee, Steve Gallagher, Jonathan Mair, Sarah C Rennie, Rebecca Grainger. Originally published in JMIR mHealth and uHealth (http://mhealth.jmir.org), 31.07.2020. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR mHealth and uHealth, is properly cited. The complete bibliographic information, a link to the original publication on http://mhealth.jmir.org/, as well as this copyright and license information must be included.
spellingShingle Original Paper
Gladman, Tehmina
Tylee, Grace
Gallagher, Steve
Mair, Jonathan
Rennie, Sarah C
Grainger, Rebecca
A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title_full A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title_fullStr A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title_full_unstemmed A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title_short A Tool for Rating the Value of Health Education Mobile Apps to Enhance Student Learning (MARuL): Development and Usability Study
title_sort tool for rating the value of health education mobile apps to enhance student learning (marul): development and usability study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7428912/
https://www.ncbi.nlm.nih.gov/pubmed/32735228
http://dx.doi.org/10.2196/18015
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