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Gamification as an approach to improve resilience and reduce attrition in mobile mental health interventions: A randomized controlled trial

Forty percent of all general-practitioner appointments are related to mental illness, although less than 35% of individuals have access to therapy and psychological care, indicating a pressing need for accessible and affordable therapy tools. The ubiquity of smartphones offers a delivery platform fo...

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Detalles Bibliográficos
Autores principales: Litvin, Silja, Saunders, Rob, Maier, Markus A., Lüttke, Stefan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7467300/
https://www.ncbi.nlm.nih.gov/pubmed/32877425
http://dx.doi.org/10.1371/journal.pone.0237220