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Feasibility of a Commercially Available Virtual Reality System to Achieve Exercise Guidelines in Youth With Spina Bifida: Mixed Methods Case Study

BACKGROUND: Access to physical activity among youth with spina bifida (SB) is much lower than it is for children without disability. Enjoyable home-based exercise programs are greatly needed. OBJECTIVE: Our objective is to examine the feasibility of a virtual reality (VR) active video gaming system...

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Detalles Bibliográficos
Autores principales: Lai, Byron, Davis, Drew, Narasaki-Jara, Mai, Hopson, Betsy, Powell, Danielle, Gowey, Marissa, Rocque, Brandon G, Rimmer, James H
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7499165/
https://www.ncbi.nlm.nih.gov/pubmed/32880577
http://dx.doi.org/10.2196/20667