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A novel ACT-based video game to support mental health through embedded learning: a mixed-methods feasibility study protocol

INTRODUCTION: In recent years, serious video games have been used to promote emotional regulation in individuals with mental health issues. Although these therapeutic strategies are innovative, they are limited with respect to scope of treatment, often focusing on specific cognitive skills, to help...

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Detalles Bibliográficos
Autores principales: Edwards, Darren J, Kemp, Andrew H
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BMJ Publishing Group 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7670940/
https://www.ncbi.nlm.nih.gov/pubmed/33199427
http://dx.doi.org/10.1136/bmjopen-2020-041667

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