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An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques

In recent years the advances in Artificial Intelligence (AI) have been seen to play an important role in human well-being, in particular enabling novel forms of human-computer interaction for people with a disability. In this paper, we propose a sEMG-controlled 3D game that leverages a deep learning...

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Detalles Bibliográficos
Autores principales: Nasri, Nadia, Orts-Escolano, Sergio, Cazorla, Miguel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7696342/
https://www.ncbi.nlm.nih.gov/pubmed/33198083
http://dx.doi.org/10.3390/s20226451